To battle the enemies of Chernobyl and to ensure maximum success in the face of untold danger, it’s required to construct a solid and safe base. This means feeding them, ensuring they have a bed to sleep in and a base with enough comfortable amenities. As the story progresses, you eventually begin recruiting additional help and it becomes a necessity to keep these allies happy. With the opening moments of the game over, it continues to introduce additional elements into the pot. This science-fiction element serves not only as a gameplay mechanic but also ties into the game’s narrative. This portal is your gateway out of missions and is an integral part of the experience. He points and fires it, opening a green portal that takes you to another part of the disaster zone. It’s here that Chernobylite introduces mechanics like espionage, breaking and entering buildings, and taking down enemies without anyone else noticing.Ī cutscene then plays in which Igor takes a Chernobylite crystal and inserts it into a device. Suddenly, without warning, you’re playing a stealth game. You use the shadows, tall grass, and even the underside of a train to hide from patrolling guards. Within moments, you’re sneaking into the power plant, with support by your side. Shortly afterward, you’re ambushed by green figures the shaky ghosts of long-dead plant workers, and the mood shifts from one of tragic melancholy to terror and uncertainty, as the sky above explodes with green lightning. The opening moments of the game begin with a haunting backdrop of Chernobyl, accompanied by somber music that plays over an image of Tatyana fizzling in and out of existence. Chernobylite throws a lot of things at you early on. The gameplay is where my earlier buffet analogy comes into play. With its level of fine detail and an appropriately drab color scheme, the game’s visual aesthetic is very much in keeping with its atmosphere, plot, and melancholy tone. The dire browns and greys of the foliage and buildings signify the death of the landscape and are at odds with the vibrant greens of the Chernobylite crystals that creep into the area like an alien plant.Įven at lower graphical settings (which my medium laptop was set at to gain better frames), I could still easily appreciate the work that went into creating a digital facsimile of this very real place. It’s a marvel of graphical technology that this world can be painted with such realistic textures. Using 3D scans to digitally recreate Chernobyl and the surrounding areas, the game pulls the player into a world most people wouldn’t ever set foot in. One of the most striking things about Chernobylite is its visual fidelity. On his mission, Igor is threatened not only by the forces of the NAR, but also by the bizarre creatures that phase in and out of reality. Igor is determined to discover if she’s still alive and what happened to her on that fateful day more than three decades ago.įormulating a plan to sneak into the Chernobyl nuclear plant, Igor enlists the help of his friend Olivier and a bunch of rag-tag militants whose resourcefulness and experience surviving in the Exclusion Zone make them valuable assets. Players take on the role of Igor Khymynuk, a brilliant physicist investigating the disappearance of his fiancé, Tatyana. The surrounding area has become infested with “Chernobylite,” an eerie crystal-like substance under the control of a military outfit named NAR. Taking place some thirty years after the incident at the Chernobyl nuclear power plant, near the city of Pripyat in Ukraine, the game is set in the Exclusion Zone. That is what The Farm 51’s nuclear disaster-inspired survival game Chernobylite is like in a nutshell. On the whole, it’s probably not the most logically constructed meal in the world, but individually, each selection is a tasty treat. So, you scoop a bit of this and that on, and you sit down at the table and admire what you’ve gathered. What I’m saying is, you want to sample all of it, but you know you only have a finite amount of space on your plate with which to stack food. On one side of the room is sushi from Japan, on another a selection of Indian curries, across the way is a smorgasbord of hand-made pizzas like they’d eat in Rome, and in one dank corner which no one dares go near is the British food. Imagine you’re at an all-you-can-eat buffet, one that incorporates dishes from all over the world.
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